Total War Napoleon Great War Mod

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Napoleon: The Great War mod (self.totalwar) submitted 4 years ago by deleted I'm not into mods unless they give you a whole new game altogether, like the American Civil War mod or Siam Total War mod. The Great War mod is a total conversion modification for Napoleon: Total War. It aims to create an authentic representation of World War 1-era tactics, strategies and general warfare within the game. Watch as waves of battalions advance under the cover of massed artillery barrages and deadly poison.

  1. Napoleon Total War Great War Mod Units
  2. Total War Napoleon The Great War Mod

Welcome to!A subreddit for all of those who appreciate the Overall War collection. So I stated this before a several years back when I first down loaded the mod. But today that I'm 4 a few months into my German Empire strategy to get over the entire chart (and using a little bust from it now), I'meters wanting an Egypt campaign even more and even more right now.

My unique allies of the Main Strengths: Austria-Hungary and the Ottomans, weren'capital t too helpful. The previous was just a barrier against Serbia and a good amount of Russia.

The Ottomans nevertheless weren't ever helpful except when they got Serbia (after the Austro-Hungarians required and dropped it twice) and very briefly held Greece. I would love to find the Ottomans become more useful and for the Brits to be able to manage one of Great britain's colonies. Lawrence of ArabiaI've produced this chart here, and I could imagine T.Age. Lawrence spawning at some stage with a complete stack. He'd bring a Indian flag, his on chart character is usually British official, but his entire army is usually a collection of Bedouin mercenaries, his bodyguard unit can be Bedouin, and his unit card displays a dark and whitened picture of the actual guy wearing Bedouin robes. Beginning PositionsBoth sides can begin out instead weak.

Britain doesn't have many troops in Egypt because so many were sent to the traditional western top, Mesopotamia, and Gallipoli; and the Ottomans possess so numerous sent to battle in the Caucuses, Mesopotamia, and Gallipoli. Great britain maybe provides allow's say a 13 collection in Cairo, a 4 bunch in Alexandria, and a 7 or 8 bunch in Cypress. The Ottomans have a full 20 collection in Damascus, and a 6 stack in Jerusalem. Bedouin possess full stacks in each of their four locations but they are usually rather isolated and none of their locations match with each some other, producing each region appear like their own tribal faction of Bedouin. United kingdom Navy could possess perhaps a 14 or 15 collection, while Ottomans possess 3 navies each of 3 - 6 stacks.

DiplomacyYou could perform as any of the 3 factions. Bedouin start out at tranquility with everyone, and as Brits or Turks you could decided to clean them out, ally with Bedouin, whatever. Lawrence shows up with his military, if Bedouin are still there then they instantly ally with the British. Bedouin only possess Camel and feet swordsmen, and camel and feet gunners. Ottomans can generate prospects troops even more rapidly than the Brits but the Brits possess higher quality soldiers. ConclusionI understand The Good Battle mod has been made yrs back and the makers will almost all likely not contact it again.

But WW1 isn'testosterone levels just a war in Europe, and the Egypt map is NTW'beds only non European map. Plus it'd end up being great to provide the Ottomans more than one area (i am sorry for all you Bulgarians btw), for the British isles to manage one of their colonies, and to enjoy as the Bedouin, specifically a British isles mercenary-Bedouin army under T.Y. I perform like the general idea but have got some concernsBritish Navy could possess probably a 14 or 15 stack, while Ottomans have got 3 navies each of 3 - 6 stacks.Now it would end up being a match to contact me bad in sea fights but wouldn't that basically force a Ottoman player to immediatly put together at minimum 2 of his fleets, if they are all 6 boats each, if not all?I realize that they are not that important in the grand structure. Unless the bulk of your income arrives from your allies and the brits can affect it.Once T.E. Lawrence seems with his military, if Bedouin are still there after that they automatically ally with the Uk.But what if I, lets state I perform as the Ottomans, decide to not only ally with the Bedouins while the indian AI decides to consider to wipe them out? Would end up being kind of jarring no?Ottomans can sponsor troops more rapidly than the Brits but the Brits have higher high quality soldiers.May I presume that the Ottomans will end up being much better in melee?

Usually they would need to generally zergrush to avoid the Brits from getting any true staging environment.On a sidenote:The Ottomans nevertheless weren'capital t actually usefulThat will be one of the constants of NTW. Another is certainly that Netherlands are usually backstabbing dicks.Yes, it would essentially power all the Ottoman navies to blend if they need to battle the Brits for domination of the Eastern Mediterranean sea.I'michael not sure I would possess an answer to this, I'm sure it had come to my thoughts at some point, but I probably shrugged it off. I'd presume that if it does work like I mentioned then eitherA. Infer from what occurs that the Brits 'apparently' guarantee Arabia for the Arabs after freeing the Turks from said gets.or T. Well, yeah allow's stick with A new. Let's just say T.Elizabeth.

Napoleon

Lawrence has been really powerful in component because he really and truly admired the Arabs.Again, I'michael really not really sure I have got an answer for you presently there. If the modern ever made a decision to do this basically uselessly crossing my fingers it would eventually drop to them.I agree with the fact with you generally there.

I has been basically going with the Ottomans being the coloring man of European countries and the Uk becoming the largest and (arguably) most powerful Empire of the period. But yeah, even with English bayonets I'd choose Ottans getting much better in melee with their curved swords.#CURVEDSWORDS!!!!.Yeah it's dissapointing. But at minimum in the vanilla/darthmod marketing campaign they had all the balkans. They only own personal the Constantinople area on TGW mod. Which is definitely doubly distressing for one because they only have one area and two because that one region is therefore big it engulfs Bulgaria and held it from becoming made a faction for TGW.Oh and NTW Netherlands = Michael2TW Milan/Geona.Much less battle for domination and even more 'not really being mercilessly killed' mainly because lengthy as the average fleet dimension is around 3 (9-10 vs 14 ships.

But then once again I feel bad at ocean battles so what do I know.Fair plenty of. Would still look foolish but fair enough.

But simply as an choice: How about spawning Lawrence with a collection of 2 of 'rebel' bedouines, on the other hand simply another faction with the same roster?After that once again that might give issues to a great britain that decides to number one ally with the nomads.Wow and #CurvedSwordsMatterBy the method: Are I the only one that has a movement insect with the GW mods? As in the products sometimes turn themself, generally into really disadvantageous opportunities, in the center of a firefight?Because that happens a lot to me and will be the singular cause why I think twice to perform it once again. Oh, yeah that reminds me, that is certainly most likely my greatest problem with the game. I usually have got to babysit my Lome infantry so they don't obtain out of trenches and form a diagonal series.

It's weird, but it only happens possibly 3/7 or 4/7 moments. Fights against me don't last long because I'm entrenched and they're not. Would still recommend offering a attempt.The method I played has been I began as Serbia to train me about survival in the mod, after that I performed as Switzerland to get my money focus in purchase because in that mod shit will be expensive! Next I performed as the Uk Empire to action as a type of tutorial today that I have got success and cash practiced, then I moved go the German born Empire and are usually on my way to planet domination. Immediatly went for Prussia. My preliminary plans had been rather basic: pummel outdated Russia into distribution (Ah Russia, barely more useful than the Ottomans), after that taking out Belgium, produced it a Protectorate, and Netherlands and after that Portugal.

Denmark (who remarkably didn't betray me) and Norway harassed the British (greatest 5k invested ever).Boilt straight down to a neverending marketing campaign (simply wouldn't finish) and me taking over all of former Russia, UK and Italy. Also Austria because they went crazy and announced war on my vassals.It also finished with having a adverse upkeep. Obtained like 1,5 million per turn from my armies.The in addition aspect: Neither Stalin nor Hitler will actually end up being a issue today. What proved helpful the best for me is developing a bottleneck in the western world, which is definitely why can be produced Belgium into a vassal since France never attacks it, and then just steamroll Russia with exceptional number, all the while researching military tech and from time to period buying technology from others.Sure it may just take out the Russian which are not that big of a danger but a front side less is a entrance much less.Might reboot a campaign and liberate ireland and Scotland. And create them the masters of the british isles island destinations. For shit and giggles.German born EmpireYeah, my mistake.

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That would provide Italy and British period to send out multiple professional armiesTrue but fortunately my frenchies were descendants of Lemmings, well either that or they were scared shitless by my doublestack in the bottleneck and followed the Russian method of 'Rush C' to take me out.And the brits couldn't perform anything because of Denmark and Norwegian. The later on two apperantly sank the majority of the indian fleet. Discovered like 5 ships when I invaded the UK. And 3 of those had been trading ships. Once again: greatest 5k of cash actually.I just like to consider out the weakest hyperlink very first.

It't not that pushchair. The only bug I can think of atm is definitely that not really too frequently it can wreck but just during a battle.There are custom maps with authentic WW1 trenches but in the marketing campaign the just trenches you can create are the vanilla types that raise above floor, which I'm totally good with and use mainly every battle.

Since after that enemy comes to you 4/5 situations, in any other case you have got to move to them who are possibly entrenched. 9/10 would recommend this mod, really good for being based off a video game produced for the Napoleonic Wars. Overall Battle could create a great WW1 video game if they actually selected to by functioning on it with the makers of Corporation of Heros. As imo Russians can obtain away with searching and appearing Japanese because almost everyone in East Russia is certainly Asian, I found Asia and Russia the only playable factions in that mod.

Fearing the worst, you immediately board a train and arrive in a small town in the mountains of Europe. Where is your brother? Shade gniew aniolow download windows 7. Disembarking from your trip, your senses tell you that something is amiss here.

Test enjoying as Austria-Hungary or France with a Western General controlling your military and reacting to your fight purchases. I consent with you, but given the two, I'd nevertheless choose NTW't TGW quickly.On a aspect notice, the guy that produced the Morning hours Sunlight mod has been required by many people to make a FotS edition of the mod, which would fixed it at the starting of the Sino-Japanese war. Although with T2's WW1 mod I do play a Company op advertising campaign with a buddy playing Japan while I played Russia and it was enjoyable sufficiently. Well distressing to offend you, I'm well conscious of what you talk of, I'm a historian that majored in WW1 and East Asian countries.

This is usually basically the most effective I could perform. It's not really reasonable go have got English with Japanese searching/speaking generals, neither the Ottomans. The closest I could get to having two power I could play in custom made battle which would make some sense would become obviously Japan, and then Russia.

Allow's just state it'beds Russia'h Siberia Corps.Edit - It's Tsar btw, any background major will tell you that's the suitable edition of the term. This will be a video game we are talking about, no, a mod.

Napoleon Total War Great War Mod Units

I just believed that out of all the outrageous stuff like French or Germans searching and appearing Japanese given the modding limitations for the video game, that Russia would be the closest to historically accurate as a European energy could get. That't all.And I know several Slavs live in Asian Russia, but there are usually furthermore Asians residing there mainly because nicely. In WW1 the Russians fought against the Austro-Hungarians in the Carpathian Mountains, and the Russians utilized Siberian Corps to perform that, which had been produced up mainly of Asians.

Total War Napoleon The Great War Mod

All I'meters saying is definitely that Asian Russia does have a lot of Asians, there's no denying that. Therefore as the restrictions of Beds2's WW1 mod proceed, that's as great of an excuse as any right?

Can't use that reason with the British, or the Ottomans.And I understand it's the exact same, but every European history course or class with Russian history in it I ever took, the professors usually wanted to exercise it into out mind that officially it's Tsar and not Czar.EditAlso, wish you don't see this as quarrelling, just getting a debate.